Active Skills
White: Darkguard
Deals Magic damage to all enemies. Enemies hit while they are blinded, stunned, silenced, or charmed take triple damage. Chance to deal triple damage is lowered if the target's level is above 130.
- Damage: 16,218 (130% Skill Power + 150)
- Cooldown: 15 seconds
Green: Mind Control
Mara charms an enemy, forcing them to fight on her side for 3 seconds.
- Success chance lowered if the target's level is above 130
- Cooldown: 6.95 seconds
Patronage Skill
Strategy[]
In the tower, her green skill, Mind Control, activates at 12 seconds of battle, which is 1:48 on the battle clock.
At the time of writing, in guild battle testing, this same skill activates at 22 seconds of battle, which is 1:38 on the battle clock.
In addition to delaying ults, forcing the charmed enemy to use a basic attack against other enemies, and forcing the charmed enemy to not attack Mara's team mates, Mara's charm is timed perfectly to cause enemies to use these skills at least once in battle.
It should be noted that Lucas can be charmed while in rage form.
Enemy | Skill | ||
---|---|---|---|
Rank | Name | Notes | |
Luther | white | Omen |
|
Galahad | green | Unstoppable Charge |
|
Maya | green | Toxic Pollen | |
blue | Poisonous Bonds | ||
Heidi | |||
Daredevil | |||
Dark Star | green | Vengeful Souls | |
blue | Control | ||
Faceless | Green | Power Throw | |
Enemy | Skill | ||
---|---|---|---|
Rank | Name | Notes | |
Martha | Blue | Tea Party | Mara's heart hit's Martha's tea pot totem |