Skills
White: Perfect Copy
Mushy and Shroom spawn an inactive copy of Shroom with the hero's base stats and a missing portion of health. The copy can take damage and receive healing. When the copy's health is fully replenished for the first time, it activates. An active copy can attack and use all skills learned by the hero, but it won't be able to replenish energy. There can be up to 3 copies of Shroom on the battlefield at any given time.
- Starting health: 543,880 (50% Health + 100 * Level)
Green: Wild Growth
Passive skill. Inactive Shrooms and Spore Mushrooms can recover health by themselves. The effect is boosted by 100% for each active Shroom on the battlefield.
- Inactive Shrooms and Spore Mushrooms recover 2.75% + 7,610 (8% Magic attack + 20 * Level) health per second.
Blue: Branching Mycelium
Mushy and Shroom spawn mycelium with 3 inactive Spore Mushrooms with a portion of their health missing. These mushrooms can take damage and receive healing. Their max health is 25% of the hero's health. Once the mushroom's health is fully replenished, it runs towards the enemy and explodes. The explosion deals damage and shrouds enemies within a short range in a Mushroom Spore cloud, silencing them for 4 seconds. Nearby enemies not affected by Mushroom Spores yet are prioritized when selecting a target.
- Spore Mushroom starting health: 169,882 (16% Health + 0 * Level).
- Explosion damage: 52,938 (70% Magic attack + 70 * Level + 1,400)
Violet: Will-o'-the-Wisp
Mushy and Shroom damage the nearest enemy. Damage scales with the healing received by allies since this skill was last activated. 50% of healing from Mushy and Shroom's skills and 150% of healing from allies is converted into extra damage.
- Base damage: 63,100 (80% Magic attack + 100 * Level + 4,000).
- Maximum extra damage: 205,411 (12% Health + 600 * Level + 24,000)
Skills
White: Perfect Copy
Conjures an inactive Shroom with a portion of its health missing. The copy has the hero's stats from the battle's start. It can be targeted by attacks, offensive spells, and healing spells. When the Shroom's health is fully replenished for the first time, it activates. After that, it can attack and use all skills learned by the hero, but it won't be able to replenish energy. You can summon no more than 5 Shrooms.
- Keywords: Can't be copied
- Starting health: 176,697 (45% Health + 300 * Level)
Green: Branching Mycelium
Conjures mycelium with 3 inactive Spore Mushrooms with a portion of thier health missing. They can be targeted by attacks, offensive spells, and healing spells. Thier max health is 30% at the battle's start. Once the mushroom's health is fully replenished, it runs towards the enemies and explodes, dealing damage and spreading a Mushroom Spore cloud within a short range. The cloud silences those caught within its range for 4,0 seconds. Nearby enemies not affected by the Mushroom Spores yet are prioritized when selecting the target.
- Starting health: 31,266 (10% Health)
- Explosion damage: 31,266 (10% Health) + 24,322 (25% Magic attack + 70 * Level)
Blue: Rotting Seeds
Damages the nearest enemy. The damage is increased for each point of healing received by allies since this skill was last activated.
- Basic damage: 31,475 (40% Magic attack + 50 * Level + 1,000) + 31,266 (10% Health)
- Extra damage: 60% of allied healing
Introduction[]
For Mobile, Mushy and Shroom was introduced to the game during the Special event Tales of Nightmare Valley which started on 26 October 2022.
For Web, Mushy and Shroom was introduced to the game during the Special event Mind of the Old Grove which started on 17 February 2023.