This page shows how the Stats and the Power of the Heroes, Titans, and Pets are calculated.
Stats Calculation[]
Heroes[]
The Stats for Heroes is the sum of
- Base Stats (There are nearly identical in most cases: Browser, Mobile)
- Primary Stats per Level from the Evolution / Star Rank
- Primary Stats from Promotion (2 per rank, on the mobile version some Heroes gain bonus points for specific Promotion ranks)
- Additional hidden Stats from Promotion (Mobile)
- Stats from the unlocked Skins
- Stats from the equipped Items
- Stats from unlocked Glyphs
- Stats from the Gift of the Elements
- Stats from unlocked Artifacts
- Stats from Ascension
- Stats from the Great Tree of Wisdom
- Stats from Patronage
- Stats from Passive Skills
Titans[]
The Stats for Titans is the sum of
- Base Stats
- Primary Stats per Level to the 1.5th power from the Evolution / Star Rank
- Stats from the unlocked Skins (Browser)
- Stats from unlocked Titan Artifacts
- Stats from unlocked Elemental Spirits (Browser)
Pets[]
The Stats for Pets is the sum of
- Base Stats
- Primary Stats per Level from the Evolution / Star Rank
- Primary Stats from Promotion (2 per rank)
- Stats from the equipped Items
Power Calculation[]
Heroes[]
The Power of Heroes is determined by the sum of raw Stats, the Skill Level, and the Artifact Weapon multiplied by the Factors.
The raw Stats are without the side effects from Primary Stats on Secondary Stats, e.g. if one hero has 500 strength, you would need to sub 500 * 40 (40 health per strength) before multiplying the health stat with its factor.
The Skill Level is the sum of the Skill Cost Levels, if the skill is locked it is 0.
- White Skill Cost Level = White Skill Level
- Green Skill Cost Level = Green Skill Level
- Blue Skill Cost Level = Blue Skill Level + 20
- Violet Skill Cost Level = Violet Skill Level + 40
The Artifact Weapon boosts one given Stat at the activation of the white skill, hence it isn't included in the normal stats but it is still considered in the Power Calculation by multiplying the given Stat by 0.5 and adding it to the normal Stat before multiplying it with the Factor, e.g: if the weapon boosts the physical attack by 5,000, add 2,500 (5,000 * 0.5) to the physical attack stat before multiplying it with the Factor.
Stat | Intelligence | Agility | Strength | Health | Physical attack | Magic attack | Armor |
---|---|---|---|---|---|---|---|
Factor | 2.75 | 2.75 | 2.75 | 0.05 | 0.75 | 0.5 | 0.5 |
Stat | Magic defense | Dodge | Armor penetration | Magic penetration | Vampirism | Crit hit chance | Skill Level |
Factor | 0.5 | 1.8 | 0.5 | 0.5 | 14.5 | 1.8 | 20 |
Titans[]
Browser[]
The Power of Titans is determined by the sum of Stats multiplied by the Factors.
Stat | Health | Physical Attack | Element Attack | Element Armor |
---|---|---|---|---|
Factor | 0.0051 | 0.068 | 0.068 | 0.319 |
Mobile[]
The Power of Titans is determined by the sum of Stats multiplied by the Factors and the power of the weapon artifact multiplied by 2, see Heroes calculation for an example.
Stat | Health | Physical Attack | Damage to X | Defense from X | HP regen |
---|---|---|---|---|---|
Factor | 0.0051 | 0.068 | 0.048 | 0.05 | 0.09 |
Pets[]
The Power of Pets is determined by the sum of Stats and the Skill Level multiplied by the Factors.
The Skill Level is the Pet Level multiplied by the unlocked skills (1-3).
Stat | Skill Power | Patronage Power | Armor penetration | Magic penetration | Skill Level |
---|---|---|---|---|---|
Factor | 5.5 | 5.5 | 1 | 1 | 20 |