Adventures/11/Ghirwil City Depths

Here the major controversial topic is how to tackle the middle that the first player usually should take. Either he goes around in the circle or he takes the long bridge first, which will determine how many fails he can do for 4 chests. If this player fails more than the given amount 3 chests should be possible with the remaining attempts.

In this regard Bowser route shows how to prioritizes the to increase the chance to complete the map with at least 3 chests.

Static buffs

 * Top: +80% physical damage resist
 * Middle: +80% physical and magic damage resist
 * Bottom: +80% magic damage resist

Around the boss for top and bottom lane


 * +200% health
 * +80% pure damage resist

4 chests (player 1 can fail 2 times)
Player 1 goes around the circle and if he fails only two times or less then a second player can clear up these s to clear the map with 4 chests, now the second player can't fail any battles.

4 chests (player 1 can fail 1 time)
Player 1 takes the long bridge first but can only fail once to guarantee 4 chests, the last can be cleared by a passing second player but also removes any fail attempts of him.

3 hits on boss by 2 players
Blue and yellow players could kill the boss, yellow dont wait until 38; green player cleans the south.