User blog:Eugenetswong/Displacers - Heroes That Move Enemies

Movement is probably a very untapped potential for stopping the enemy use of a skill. By moving an enemy, it seems that you can allow an enemy to use energy without finishing the skill's use. For example, is it possible that Mojo will not be able to finish using his ult, if he is moved? Likewise, will Cleaver not be able to pull any heroes, if he is interrupted before it is finished? Testing needs to be done.

Also, noteworthy is that movement is easier to achieve, compared to stun. Usually equal or high levels are required to stun enemies, but that isn't true of movement. This might be useful in chapter 14, when enemies do not attack beyond the front line. The player might be able to place weak heroes in the middle or back to create enough movement to prevent healing of enemies. This might be true with Asgard minions, but I have not tested it.

Each list below is listed in hero fighting order.

Heroes That Push Or Pull Away

 * Luther
 * Ziri
 * Galahad
 * Lilith
 * Qing Mao
 * Maya [i.e.: pulls away, actually]
 * Dante
 * Daredevil
 * Lars
 * Lucas Of Astrid & Lucas
 * Fox

Heroes That Push Or Pull Back [i.e.: back towards your heroes]

 * Cleaver
 * Luther
 * Maya
 * Daredevil

Heroes That Throw Up Or Lift Up

 * Karkh
 * Kai
 * Faceless

Honourable Mention: Heroes That Prevent Movement Of Allies

 * Andvari

Honourable Mention: Heroes That Prevent Movement Of Enemies

 * Jasmine
 * Maya
 * Phobos