User blog:AmunRA13/Better Lategame Teams

Better Lategame Teams
(Tip-go for full control, it will steamroll everything.)

Lian Team
Jet--Celeste--Satori--Lian--(Astaroth/Chabba/Ishmael)

Jet, Celeste and (insert tank) keep Lian alive for use of her ability, while careful timing of it will make Satori into a an asset instead of a liability. I listed 3 possible tanks-there might be more. Astaroth because of his Devastation and Last Word, Chabba for more control, and Ishmael because he's tough plus only hits/wakes up one enemy at a time.

Other Teams
Maya--Kai--Cleaver--Faceless--Lars

Kai+Cleaver synergy, Maya helps this too (Martha if prefer speed). Lars will throw the enemy same as Kai, but also adds Marks of Water for more damage later. Faceless can mimic abilities, so a great addition to the team. Maya/Cleaver/Faceless can bring the foes back after Faceless throws them.

Qing Mao--Thea--Maya--Arachne--Chabba

This team stuns contantly, plus blinding/muting/even paralyzing foes. As if that's not enough, Chabba will eat a foe to keep them out of the battle.

Luther--Astaroth--Phobos--Maya--Dark Star

When Luther teleports into enemy lines usually he dies faster-no more! Dark Star recruits a turncoat enemy temporarily, Phobos immobilizes another, and Astaroth gives him the most benefit of the shield. Then Luther gets another go when he does die-howzat!

Magic Counter
Cornelius--Satori--Isaac--Rufus--Nebula

There is everything to say:

Satori steals Intel-who better?, just wait.

Cornelius will debuff Magic attack and (get this) lowers the lvl of an enemy Intel-based ability as well buffing the relevant defense, but we're not done.

ISAAC will counter by absorbing most of the magic damage the team takes and gain 20x energy (yep, 4x over 5 heroes) to constantly reuse the ability then there's still his silencing and damage.

Rufus is immune to magic, so the de facto tank for this team-he even protects against all magic damage for the team temporarily. He'll even resurrect himself if taking pure/magic damage during death.

Nebula will remove all negative effects for two allies at a time, and also boosts both types of attack at the same time for those heroes.

Control/Twins Counter
Isaac--Satori--Sebastian--Nebula--Markus

I chose Markus becuz healer tank with ability that stops all dmg to one target-so why not?. he'll also stick around as a ghost for a few sec after death with all skills available. Sebastian is absolute hard counter to any and all applied control/dmg/debuff boosting effects.

Let's call this

Pure Crit
Sebastian--Ishmael--Jhu--Martha--Faceless

That's right, Sebastian boosts existing crit chance then adds pure dmg on top of it!

Faceless, the Ace in the Hole for many a team. Copy Ishmael: speed+crit, copy Jhu: more speed+indestructibility, Martha: speed for team, Sebastian: applied effect-counter. Jhu already does pure damage, so patron Albus to him for incredible damage. Ishmael > Faceless have really high crit, so Seb's boosts are well used. Other patronages are Cain and Fenris + Ishmael, Oliver on either Martha/Sebastian, Axel for Martha, Merlin + Faceless.

(You may swap Jet into this team)

Heidi's Awakening
Heidi--Dante--Dorian--Sebastian--Martha

Patron pets: Cain, Albus (both Heidi)

Team pet: Cain

So it's come about that Heidi is the master of dodge, so this team capitalizes on that. Sebastian is for protection, so you may swap him out-these fights end fast anyway. Dorian does his thing and Dante boosts dodge. Martha will of course boost speed-on top of being a good healer. Cain. Well, he's what makes this team invincible. He gives energy to a dodging hero after a successful dodge, plus boosting dodge by a % when equipped.